GAME DEVELOPER

Designing interactive experiences with Unity and Godot. From NASA-inspired rover simulations to fast-paced typing games, I build games that engage players of all ages.

6+

Games Published

2

Game Engines

5+

Years Making Games

UnityGodotC#GDScriptWebGLBlenderBlockbench

Projects

Rats Spotting

Rats Spotting

Fast-paced spotting minigame with escalating difficulty and unique behavioral patterns for each creature.

UnityC#WebGLBlockbench
Space Typing Game

Space Typing Game

Arcade typing game in Godot where you pilot a spacecraft and type words in real-time to destroy enemies.

GodotGdscriptWebGL
NASA HERC Simulator

NASA HERC Simulator

Interactive Unity 3D simulator for NASA HERC rovers simulating rover dynamics, task execution, and obstacle traversal.

UnityC#WebGLNASA HERC
Marine Guardians

Marine Guardians

3D interactive simulation with underwater locomotion, oxygen management, and a ScriptableObject-driven marine wildlife field guide.

UnityC#WebGLDEMO
Palmonte

Palmonte

2.5D exploration game with atmospheric world building, dynamic character dialogues, and custom mechanics.

UnityC#WebGL
Polarity Panic

Polarity Panic

Physics magnet puzzle game created for Jame Gam #33, ranked 2nd in Special Object Implementation.

UnityC#WebGL
No Media Available

Ying Yang Cats

Dual-character coordination 2D game. Winner of the WMU Computer Club Annual Hackathon / Game Jam (2025).

GodotGdscriptWebGLPixel Art

NASA Space Apps Challenge

Educational interactive application demonstrating exoplanet detection methods and astronomical data visualization.

UnityC#WebGL